So Bioware did the awful thing to actually reveal Tali’s face AND doing a crap job at it. That made me pretty much deny the whole thing ever happening (..among other things) so Tali’s “official” face is still a mystery to me.
I’d like to point out before anyone gets mad about her looking ‘wrong’ that this is 90% my headcanon and it’s not meant to necessarily meet anyone else’s ideas about her looks. How she looks here is based on my views of Quarian biology, geography of Rannoch, codex/dialogue, and earlier Quarian concepts. I always try to make my headcanons logical in a biological sense (adsjghf im so funny) but since we don’t know that much about quarian physiology, most of my “facts” are guesses at most.
So if you’re interested, go ahead and read the massive wall of lol-science text because I obviously had too much time in my hands.
Sooo..
The first thing you have to remember are the enviro-suits and how important they are to quarian culture. They’ve been worn by quarians for hundreds of years and there’s no way the suit’s design hasn’t been inspired by how the quarians look underneath the suit. It also makes it quite certain that quarians don’t have horns, big ears or anything that would greatly effect the suit design (both aesthetically and functionally).
Secondly, according to the codex Rannoch’s surface temperature is over 48°C so it’s one hot place to live in. Most mammals that live in hot places on Earth have huge ears for cooling purposes but quarian suits make that idea seem quite impossible or at least very un-practical. Since quarians are probably not cold-blooded, I’d imagine they would have a ‘ventilation’ closer to us humans but more suited for Rannoch’s temperatures. The ‘cuts’ and lines on her face are like a super efficient cooling system and they pretty much cover the whole body as well, keeping quarians from overheating but also saving them from having to sweat all the time. Sweating would suck in that suit.
Also since Rannoch is mostly a desert planet, and thus a very brown habitat to live in, quarian skin color is most likely very ‘natural’ looking. Any overly colorful skintones (green, blue, purple etc) don’t really make sense from evolution’s point of view, so to me quarians have always had a wide variety of brown-ish skin color to help their ancestors blend into their surroundings.
And as for the overall skin type, I’d like to think quarians are more like turians than humans. Grunt once said that humans, asari and salarians are soft and thus easy to kill, turians and quarians not as much. So quarian skin would be tougher and thicker than human skin since their physique is obviously quite the same.
The markings on her face are kinda like tattoos. Having something special decorating your face and body is something I see quarians appreciate, but anything other than permanent tattoos would be too much trouble because of the suit. The ‘text’ itself is a part taken from Migrant Fleet ships’ walls, and it probably has something to do with their homeworld as always.
And no hair. At least in a sense that humans would think as hair. To me growing any ‘fur’ in that suit makes no sense since I doubt they’d have hair in any other reason than for aesthetical purposes, and no-one gets to see it anyway because of the damn suit. Since they already use a lot of cybernetic augmentations in their bodies you’d think they also used some sort of medicine or technology to stop any unnessecary hair from growing. At least I would. But yeah if they had hair, it’d be kinda like dreadlocks because ..because I say so.
Lastly, I’ve seen a lot of art and posts that describe quarians kinda sickly-looking because of all the years spent in the enviro-suit. I honestly can see where people are coming from with the idea but it’s still not how I see quarians. Yes they are often sick because of the immune system and sterile environment, but I’d also like to believe that the suits are damn well made and don’t really affect their overall appearance that much. Otherwise you’d hear a lot more whining.
..wow I wish I could hide text in photo posts. that’s a lot ofcraptext. I think I just got myself +100 pathetic geek points. level up, man.
Posts tagged not my art.
I just thought it would be cool to see Varric’s original concept and the concept of his appearance from The Silent Grove comics side by side. It’s almost startling how the years have aged Varric.
Varric’s original concept is by Matt Rhodes. The second concept is taken from [Faces of Thedas: Varric].
The first piece is not by Justin Gerard, although the rest are. The first piece is by [Petar Meseldžija], an illustration he did for The Legend of Steel Bashaw.
Both are excellent artists, however.
i was working on that sebastian redesign that i posted a little while ago when i suddenly wondered if starkhaven—or even more specifically, the vael family—had some sort of family crest or symbol, like the amells. searching the internet brought up almost nothing, so i went digging through the DAII game assets.
turns out there is a starkhaven crest. and a whole bunch of others i’ve never seen before. so i decided to take the raw files and do something useful with them.
these symbols were taken directly from the DAII game art assets folder. most likely these are not all the symbols that show up in the game, but i don’t have access to the legacy and mark of the assassin DLC assets since those files are encrypted. a number of these are also probably not official (canonically) either. my guess is that some of them were concepts that later got changed/refined or just scrapped. they’re still fairly interesting to look at though.
there are probably a number of symbols some of you may recognize (especially if you’re the diligent type to go shifting through the dragon age wiki or bioware’s blog). i left them in there regardless, for those who may have not seen these before.
if you would like to have the crests/symbols as individual files, all at larger res, you can download them [HERE]!
Concept Art by Ryan Meinerding
niiiiiiiice
My third year film made at Cal Arts! It follows the story of a young girl named Maddy waiting for her mother and father.
Follow Joel on tumblr here!
fixed the links so they work properly now! :D
also, you guys should follow Joel, he’s a better painter than me (and does less dragon age).
“Lord of the Flies” illustrated by Sam Weber
Which is better - to have laws and agree, or to hunt and kill?
(via juliedillon)


![I just thought it would be cool to see Varric’s original concept and the concept of his appearance from The Silent Grove comics side by side. It’s almost startling how the years have aged Varric.
Varric’s original concept is by Matt Rhodes. The second concept is taken from [Faces of Thedas: Varric].](http://25.media.tumblr.com/tumblr_m4y0eeGYHi1qlqi9uo1_500.jpg)

